Imperceptible body transformation in virtual reality: Saliency of self representation

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  • Gizem Senel
  • Francisco Macia-Varela
  • Jaime Gallego
  • Hatice Pehlivan Jensen
  • Hornbæk, Kasper
  • Mel Slater

Change blindness (CB) is the perceptual phenomenon whereby people are blind to dramatic changes in their visual environment. In virtual reality (VR) a person's body can be substituted by a life-sized virtual one that moves synchronously with their real body movements as their self-representation. We consider whether CB occurs in VR, and whether there are differences in the case of changes to their own virtual body compared with the body of another. Forty people took part in a Qi Gong lesson in VR led by a virtual instructor. During the lesson both their own and the instructor's face dramatically changed in appearance. Overall, 73% and 85% did not notice the changes to their own and instructor's face respectively. People make iconic inferences about their visual surroundings without sampling detail, and reduced CB in the case of their own body may be a marker for self-representation.

OriginalsprogEngelsk
Artikelnummer107938
TidsskriftiScience
Vol/bind26
Udgave nummer10
ISSN2589-0042
DOI
StatusUdgivet - 2023

Bibliografisk note

Funding Information:
Funding: European Research Council (ERC) Advanced Grant “Moments in Time in Immersive Virtual Environments” (MoTIVE) #742989 (MS). La Caixa Foundation (ID 100010434) with Fellowship code LCF/BQ/DR19/11740007 (GS). The authors thank Irene Sanjuan, Domna Banakou and Ed Cousland for help with the video recording, and Alejandro Beacco and Ramon Oliva for programming advice. Original idea of gradual change to virtual bodies: HPJ. Conceptualization: MS. Experimental design: MS. Writing original draft: MS. Image extraction and analysis: JG. Writing – review and editing: All authors. Implementation of program: FMV. Supervision: MS, KH. Experimental study: GS, FMV. MS is a founder of the spin-off company Virtual Bodyworks S.L. Spain, which concentrates on the use of virtual reality to encourage DEI. FMV currently works at the Universitat Pompeu Fabra, in Barcelona, Spain. HPJ currently works at the company Jobindex A/S in Copenhagen, Denmark.

Funding Information:
Funding : European Research Council (ERC) Advanced Grant “Moments in Time in Immersive Virtual Environments” (MoTIVE) # 742989 (MS). La Caixa Foundation (ID 100010434 ) with Fellowship code LCF/BQ/DR19/11740007 (GS).

Publisher Copyright:
© 2023 The Author(s)

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